Monday, August 19, 2019

7 Deadly Sins Of Fantasy :: essays research papers

Seven Deadly Sins of Fantasy Imagination is the key to the universe. In order for one to use it, they may create a world of their own. Fantasy literature uses imagination as its key source, and everyday life as its secondary. Not one element can bring a piece of the art form together. Society lives on both factors as well. Fantasy art can either make or brake a world, just by the ideas and thoughts that are used with the imagination. This fantasized world is mainly inspired by reality and especially religious beliefs. Considering that fantasy literature is one of the oldest works, that any period of history can relate to; many stories seem to be fictional, if analyzed they become parallel to any cultural society. The characters in fantasy art works may represent actual people in everyday life, for example an evil witch may be compared to a mean motherly figure. One major contribution to fairy tales is the religious influence of all societies. Gluttony, greed, sloth, envy, wrath, pride, and lust are the seven most deadliest sins of the Biblical universe, all these examples are related to the idea of temptation, which brings the fairy world happiness. Chesterton wrote, "The whole happiness of fairyland hangs upon a thread, upon one thread. Cinderella may have a dress woven on supernatural looms and blazing with unearthly brilliance; but she must be back when the clock strikes twelve. The king may invite fairies to the christening, but he must invite all the fairies of frightful results will follow. Bluebeard's wife may open all doors but one. A promise is broken to a cat, and the whole world goes wrong. A promise is broken to a yellow dwarf, and the whole world goes wrong. A girl may be the bride of the God of Love himself if Green 2 she never tries to see him; she sees him, and he vanishes away. A girl is given a box on condition she does not open it; she opens it, and all the evils of this world rush out at her. A man and woman are put in a garden on condition that they do not eat one fruit; they eat it, and lose their joy in all the fruits of the earth," (256). "Wrath 1: violent anger: RAGE 2: divine punishment," (Web. dictionary, 609), in other words, revenge. Take Snow White and the Seven Dwarfs, the wicked stepmother hated her stepdaughter with such anger that she became angry enough to commit violence.

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